# Career Paths

By learning, the player interacts with themselves, others, and the environment. The work paths a player decides to travel will affect their **Personal Life**, and the amount [usdlife-token](../../tokenomics/usdlife-token "mention") they will ultimately earn throughout the Metaverse. It also determines which kind of Occupation the player will have at any given time. The level of occupation depends on their level in a given path.

## Positions Through Competition

At the highest occupational levels, [players](../players "mention") have to compete to reach a given stage. For example, there cannot be infinite numbers of politicians, CEOs, COO, COO, etc. The deciding factor for how players will get into positions will be [minigames](../activities/minigames "mention").

The victory of the microgames will heavily depend on a group of stats the player will have and the knowledge the individual players have.

### Work Specific Paths

As noted in [](<> "mention") the paths a player can occupationally move through are the following:

| Name                                                      | Description                                                                                                                                                                                                                                                                                                                                                                                 |
| --------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [executive-path](work-paths/executive-path "mention")     | A player learns the business skills necessary to be an executive. The very peek of that path is somebody that has the skills necessary to run an international conglomerate. An executive does sales, management and partnerships.                                                                                                                                                          |
| [law-path](work-paths/law-path "mention")                 | The player pursues the legal profession. They learn how to form strong arguments, navigate organizations & systems, raise lawsuits, and deal with politics. By itself they can become a partner lawyer. If combined with an enhanced [social-path](personal-paths/social-path "mention") and/or [spritual-path](personal-paths/spritual-path "mention") the lawyer can become a politician. |
| [engineering-path](work-paths/engineering-path "mention") | The player takes the path of becoming an engineer. The engineer is responsible for creating great inventions and solutions for various problems. The player will be able to come up with systems, inventions, and methodologies to accomplish any goal. The _**engineer**_ will be able periodically even create systems and items to speed their growth in other tasks.                    |
| [medical-path](work-paths/medical-path "mention")         | The player works to become a doctor. They study biological sciences and medicine to improve other's lives.                                                                                                                                                                                                                                                                                  |
